Commands
Every command starts with /vp. Each jar adds its own branch, so the commands you have depend on what is installed. Typing /vp on its own points you to the rest.
Who may run what
| Label | Means |
|---|---|
| Anyone | Every player |
| Staff | Operator level 2 or higher, or a name on the moderator list |
| Op 2 | Operator permission level 2 or higher |
| Op 3 | Operator permission level 3 or higher |
A player made operator with /op gets level 4 by default (op-permission-level in server.properties), which covers every command on this page.
Network
These come with vp-network.
| Command | Who | What it does |
|---|---|---|
/vp | Anyone | Points you to the other commands |
/vp status | Anyone | Shows the version and which modules loaded |
/vp account | Anyone | Opens a screen for setting your map password. See signing in |
Chat
These come with vp-chat and run in your own game, so they work on any server.
| Command | What it does |
|---|---|
/vp chat | Shows the chat style and the tab you are on |
/vp chat tabs | Shows how many lines and unread messages each tab has |
/vp chat vanilla | Switches to Minecraft's own chat for this session, or back |
Pixel Maps
These come with vp-pixelmaps on the server.
| Command | Who | What it does |
|---|---|---|
/vp map | Anyone | Prints a clickable link to the map. /vp map url does the same |
/vp map status | Anyone | Shows the renderer state and how much is still waiting to be drawn |
/vp map where | Anyone | Prints the address where you stand: street, town and territory |
/vp map palette | Op 2 | Shows how many block colours were worked out |
/vp map reload | Op 2 | Re-reads places, streetviews, tags, photos, reviews, areas and moderators from disk |
/vp map rebuild | Op 2 | Redraws every tile from the world's region files |
/vp map pyramid | Op 2 | Builds the zoomed-out tiles from the tiles on disk |
Places and streetview points
Places are under /vp map mark and streetview points are under /vp map streetview. Both take the subcommands below. You can change and remove your own, and staff can change anyone's.
| Subcommand | What it does |
|---|---|
add <name> | Adds one where you stand |
addat <x y z> <name> | Adds one at a position |
list | Lists everything approved |
mine | Lists the ones you added |
near [radius] | Lists what is around you. The radius is in blocks, 128 by default and at most 4096 |
info <id> | Shows the details of one |
edit <id> | Shows the clickable editing panel again |
remove <id> | Deletes one |
set <id> name <text> | Renames it |
set <id> description <text> | Sets the description |
set <id> tags <a, b, c> | Sets its tags from the server's tag list |
set <id> icon <icon> | Picks its glyph. The command suggests every icon the map has |
set <id> color <#hex> | Sets the badge colour, such as #d052c0 |
set <id> image <url> | Sets its picture |
set <id> here | Moves it to where you stand |
set <id> pos <x y z> | Moves it to a position |
The review commands are under mark and cover streetview points too:
| Subcommand | Who | What it does |
|---|---|---|
pending | Staff | Lists every place and streetview point waiting for review |
approve <id> | Staff | Puts a waiting one on the map |
deny <id> [reason] | Staff | Refuses it, with an optional reason |
Streetview points have one more:
| Subcommand | Who | What it does |
|---|---|---|
capture <id> | Staff | Starts taking the panorama. See taking a streetview |
Tags and moderators
| Command | Who | What it does |
|---|---|---|
/vp map tag list | Op 2 | Shows the tag list |
/vp map tag add <tag> | Op 3 | Adds a tag |
/vp map tag remove <tag> | Op 3 | Removes a tag |
/vp map tag reload | Op 3 | Re-reads the tag list from disk |
/vp map moderator list | Op 2 | Shows the moderator list |
/vp map moderator add <name> | Op 3 | Adds a moderator, effective immediately |
/vp map moderator remove <name> | Op 3 | Removes a moderator |
/vp map moderator reload | Op 3 | Re-reads the moderator list from disk |
Territories, towns and streets
Everything under area needs Staff. Borders are easier to draw on the website; see Territories and towns.
| Command | Who | What it does |
|---|---|---|
/vp map area list | Staff | Lists every area |
/vp map area territory <name> | Op 2 | Creates a territory |
/vp map area town <name> | Staff | Creates a town |
/vp map area street <name> | Staff | Creates a street |
/vp map area claim <id> [radius] | Staff | Claims the chunk you stand in, or a square of chunks around it. The radius goes from 0 to 64 |
/vp map area unclaim <id> [radius] | Staff | Releases chunks the same way |
/vp map area point <id> | Staff | Adds a corner to a street where you stand |
/vp map area wholeworld <id> | Op 2 | Makes a territory claim every chunk that no other territory holds |
/vp map area remove <id> | Staff | Deletes an area. Deleting a territory needs Op 2 |
On your own client
With vp-pixelmaps in your own mods folder you also get /vpmap. The links that capture prints run these commands for you.
| Command | What it does |
|---|---|
/vpmap panorama [name] | Renders six panorama faces into your game folder |
/vpmap upload <url> <id> <token> | Sends the newest capture to the map |
